Re: [Freeciv-Dev] patching various things
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Daniel Gudlat wrote:
>
> The comment was partly incorrect previously, as game_load returned with
> the correct values (0-3) for all cases except scenario's that provided
> specials together with the tile map. (This case has probably never been
> really working: game_load returned 2 instead of 1.) So your claim, that
> it only returned 0 or 1 was wrong to begin with.
Ah, but that wasn't the claim :-)
/* game.scenario: 0=normal savegame, 1=everything but players,
2=just tile map and startpositions, 3=just tile map
(Except that actually game_load returns 0 for a pre-start
savegame and 1 for a normal savegame. This whole thing
needs an overhaul --dwp)
*/
I didn't mean that 2 and 3 were not right, just that the
0 and 1 values returned from game_load() (and assigned to
game.scenario) did not match the previous comment.
-- David
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