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Re: [Freeciv-Dev] bug: server core dump when homeless unit opens hut
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Re: [Freeciv-Dev] bug: server core dump when homeless unit opens hut

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] bug: server core dump when homeless unit opens hut
From: Greg Wooledge <wooledge@xxxxxxxxxxx>
Date: Sun, 7 Feb 1999 10:23:22 -0500

David Pfitzner (dwp@xxxxxxxxxxxxxx) wrote:

> I was able to re-produce this situation: on the first turn, before
> moving a settler or building a city, an explorer gets killed by
> barbarians in a hut.  But I didn't get a segfault.  :-(

I was able to reproduce it a few times as well; but alas, no more
segfaults for me, either.  Oh, well.

-- 
Greg Wooledge                    | Distributed.NET http://www.distributed.net/
wooledge@xxxxxxxxxxx             | because a CPU is a terrible thing to waste.
http://www.kellnet.com/wooledge/ |


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