[Freeciv-Dev] goto bug
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A few months ago I reported a problem with goto: sometimes when ships are
sent somewhere with goto, they try to take a path that goes through an
enemy city, thereby attacking that city. I finally have a save file with a
clear example of this, and can provide it for anyone who's interested.
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Andrew E. Schulman
Biometry and Field Studies Branch
National Institute of Neurological Disorders and Stroke
7550 Wisconsin Ave. Room 7C08
Bethesda, MD 20892-9135
(301) 496-4795
(301) 496-3444 fax
Andrew_Schulman@xxxxxxx
- [Freeciv-Dev] goto bug,
Andrew E. Schulman <=
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