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[Freeciv-Dev] slow goto
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To: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] slow goto
From: "Andrew E. Schulman" <andrex@xxxxxxxxxxx>
Date: Mon, 07 Dec 1998 10:47:25 -0500

In the later part of large games, I've noticed that movement under the
"goto" command becomes veeerrrryyyy ssllllloooooowwwwww.  For example,
sometimes a transport loaded with units will move as slow as 0.5 square/sec
on my Sparc Ultra 1.  This especially slows down AI players, since they use
goto a lot.  I expect that this happens because units are part of long
lists that have to be traversed.  Does anyone know exactly the reason for
this problem, and whether it can be improved?

Andrew.

-------------------------------------------------------
Andrew E. Schulman
Biometry and Field Studies Branch
National Institute of Neurological Disorders and Stroke
7550 Wisconsin Ave. Room 7C08
Bethesda, MD 20892
(301) 496-4795
(301) 496-3444 fax
Andrew_Schulman@xxxxxxx


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