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Re: [Freeciv-Dev] zoc from boats, was Re: [Freeciv] Some remarks
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Re: [Freeciv-Dev] zoc from boats, was Re: [Freeciv] Some remarks

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] zoc from boats, was Re: [Freeciv] Some remarks
From: Mitch Davis <mjd@xxxxxxxxxx>
Date: Thu, 26 Nov 1998 13:58:46 +1100

David Pfitzner wrote:
> 
> > CivNet never prevented me from unloading next to an enemy city or
> > unit:
> 
> Right, its the same in Civ1, and I've heard that its the same in Civ2.
> "Units moving from a boat at sea onto land are not affected by ZOC".
> 
> So I think we should change this in freeciv.

Yes.

> Though probably not before 1.7.2, because there are AI issues.
> That is, currently the AI goes to some trouble to find places to
> unload to get around the current freeciv ZOC rules in this respect;
> removing those calcs is _probably_ straightforward, but I wouldn't
> want to guarantee getting it right.

Good point.

> I consider this another case of: its been that way in freeciv
> for a long time, so it can stay that way a little longer...

Yes.  We talked about this way of thinking previously.  Freeciv
1.7.3 is going to be good, eh?  :-)

But first for 1.7.2...

Regards,

Mitch.
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