Re: [Freeciv-Dev] Food Caravans....
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At 15:35 17/11/1998 +1300, you wrote:
>
>I notice that we can't do them. Of course we don't have any of the
>sophisticated trade system that CivII does, however - food caravans may be
the
>more important as they can force a city beyond it's local food resources
(good
>for a high manufacturing area) and act as a stopgap to save a city from
>starving while additional squares are irrigated/supermarkets built etc.
>
>Was this a policy choice or what?
>
My 2 cents is that this is a necessary item. Realistic and practical. I'm
sure we have all had great production cities with end up starving to death
while other cities (with fish and horses) just have excess food to spare.
Paul
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