[Freeciv-Dev] Where I'm at with the pacts patch
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I've finished a draft of my Masters writeup, so I've been avoiding
proofreading by resuming work on integrating my patches with Falk's
and getting them both working with the current CVS version.
Here's what works at present:
* types of pact: alliance, peace, ceasefire, neutral, war
* making and breaking pacts
* two-way trade for allied players
* can only attack units belonging to players you're at war with
* ceasefires automatically expire
* reputation
* spies and diplomats ruin your reputation if caught by a player
you're not at war with
Or, basically, Falk's patches of a few months ago.
Here's what doesn't yet:
* ZoC rules
* allied players shouldn't stop each other's workers if they stand
in the city radius
* allied players should be able to share a square
And sundry other twiddly ruleset fixes, or basically my patches of a
few months ago.
If anyone wants to help chase down all the rules that need updating
to cope with pacts, let me know. If anyone wants to help hack in the
code to do this, even better. :)
--
paul thomas (paul.thomas@xxxxxxxxx)
system administrator, central i.t.
victoria university of wellington
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