[freeciv-data] Re: [Freeciv] Fantasy nations
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On 2003.02.26 21:02:07 -0600 Daniel wrote:
> I have just created an Ethiopian nation with 8 leaders and 28 cities,
> but after finishing I read that no new nations will be added to
> FreeCiv because of the hardcoded limit of 64 nations.
Suggestion to developers: leave the hard-coded 64 nation limit if you
must (and you probably should, because there is only a finite amount of
screen space available for the chooser), but load it with 64 randomly
selected nations from all that are available on the server when the
server is started up.
> But I wonder why these fantasy nations (Mordor, Dunedain) are included
> while realistic nations like Cubans, Sumerians, Assyrians, etc. are
> kept out, as it makes no sense to me that Mordors use tanks, bombers
> Maybe someone wants to create a fantasy modpack.
There's one out there; you may want to contact the author.
> But I can't understand why they're included by default.
> And what about Bavarians, Silesians and Catalans? I understand that
> people enjoy playing with these, but wouldn't it be better to
> replace all these 'nations' that never have been a souvereign
> state by ones that were? At least until this hardcoded limit
> has been removed?
Clearly, it's not going to be possible to keep everyone happy so long
as there is a limit.
> And another question: I found a flag of Ethiopia somewhere on the web,
> can't remember where. I shrinked it to 65x50 and saved it as a PNG.
> When I upload it to the FTP server, do i violate copyright?
IMO, almost certainly.
> If yes, can anyone tell me if there is a flag on the web which isn't
> protected? Or do I have to paint one from scratch?
Best to be safe. If it is a geometric pattern it shouldn't be too hard
- [freeciv-data] Re: [Freeciv] Fantasy nations,
Bobby D. Bryant <=