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[freeciv-data] Re: Artillery and sea units

[freeciv-data] Re: Artillery and sea units

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To: freeciv-data@xxxxxxxxxxx
Cc: kaufman@xxxxxxxxxxxxxxxxxxxxxx, rms@xxxxxxx
Subject: [freeciv-data] Re: Artillery and sea units
From: Thanasis Kinias <tkinias@xxxxxxxxxxxxx>
Date: Fri, 24 May 2002 06:48:12 -0700
Reply-to: freeciv-data@xxxxxxxxxxx

scripsit Richard Stallman:
>     PS: what would happen to default game strategy if democracy and republic
>     switched places in the tech tree? I think it would interesting...
> I was amused by the idea that "in democracy there is no corruption".
> But if that really means a system of direct democracy, I guess I don't
> know.  How much corruption is there in Switzerland?

I would classify as pretty corrupt a system which condoned and
encouraged banks' seizure of the assets of holocaust victims' heirs.

Switzerland also isn't a `pure' democracy; it's a federal republic with
parliamentary democracy, much like Germany.

However, that's not what Freeciv corruption is about.  `Corruption'
really means inefficiency or waste in this case.  I think it's aruable
that the combination of market capitalism and parliamentary democracy is
likely to have less waste.  The downside of that is increased
unhappiness -- all the poor sods making minimum wage and being unable to
afford healthcare or education for their children are unhappy, and need
to be given bread and circus.

A social democracy, OTOH, might trade increased waste for decreased
unhappiness.  It's `waste' in the sense that the political right calls
waste -- government bureaucracy, welfare state, etc. -- but that keeps
more of the population content (or at least not being criminal).

Thanasis Kinias
Web Developer, Information Technology
Graduate Student, Department of History
Arizona State University
Tempe, Arizona, U.S.A.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul

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