Complete.Org: Mailing Lists: Archives: freeciv-data: September 2001:
[freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to
Home

[freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "'freeciv-data@xxxxxxxxxxx'" <freeciv-data@xxxxxxxxxxx>
Subject: [freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to specified techs.
From: "AREZKI Feth (EURIWARE S.A.)" <FEAREZKI@xxxxxxxxxxx>
Date: Tue, 11 Sep 2001 15:41:24 +0200
Reply-to: freeciv-data@xxxxxxxxxxx

Gosh I'm so bad at clicking in the right place !
sorry for the empty post ...
Reinier Post [mailto:rp@xxxxxxxxxx] was telling us !

> On Tue, Sep 11, 2001 at 02:09:46PM +0200, Per I. Mathisen wrote:
> 
> > Unique units would really rock. Another unit flag that 
> would be nice to
> > have would be something like "lose this unit, and you lose 
> the game".
> 
> Hmm ... chess as a Freeciv mode ...

I wished to say : what about custom goals then ?
like : 
-find this tech and you'll win !
-the one who kills genseric's wins
-discovery of the Atlantida... or America...


[Prev in Thread] Current Thread [Next in Thread]
  • [freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to specified techs., AREZKI Feth (EURIWARE S.A.) <=