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[freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to s
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[freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to s

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To: "'freeciv-data@xxxxxxxxxxx'" <freeciv-data@xxxxxxxxxxx>
Subject: [freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on a ccess to specified techs.
From: "AREZKI Feth (EURIWARE S.A.)" <FEAREZKI@xxxxxxxxxxx>
Date: Tue, 11 Sep 2001 15:37:07 +0200
Reply-to: freeciv-data@xxxxxxxxxxx



> -----Original Message-----
> From: Reinier Post [mailto:rp@xxxxxxxxxx]
> Sent: Tuesday, September 11, 2001 3:07 PM
> To: freeciv-data@xxxxxxxxxxx
> Subject: [freeciv-data] Re: [Freeciv-Dev] Freeciv Patch: Controls on
> access to specified techs.
> 
> 
> 
> On Tue, Sep 11, 2001 at 02:09:46PM +0200, Per I. Mathisen wrote:
> 
> > Unique units would really rock. Another unit flag that 
> would be nice to
> > have would be something like "lose this unit, and you lose 
> the game".
> 
> Hmm ... chess as a Freeciv mode ...
> 
> -- 
> Reinier
> 


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