[freeciv-ai] Re: FreeCiv brief analysis
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
nikodimka wrote:
The external program may also want to "lock" the client. I.e. to
forbid the client to receive more server input and so change the state
of the client.
Isn't a human player may also lock the client?
What if I never press "NEW TURN" button?
No. The only way the client may lock its state is by busy-waiting.
This is done in animations, for instance.
Now, some portions of the client may sometimes be "frozen". But this
just prevents some updates from being done; it doesn't stop the client
from receiving new packets and changing its internal state.
jason
|
|