[freeciv-ai] Re: [Freeciv-Dev] (PR#6293) pf iterator design woes
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[freeciv-ai] Re: [Freeciv-Dev] (PR#6293) pf iterator design woes |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 20 Oct 2003 03:12:07 -0700 |
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rt@xxxxxxxxxxxxxx |
On Mon, 20 Oct 2003, Raimar Falke wrote:
> > > even go this far to disable it i.e. after your first call to
> > > pf_get_position you can't use pf_next and the other way around.
> >
> > This is a possibility which is better than the current solution, which is
> > bug prone.
>
> So you would accept this?
Yes, but don't rush it. I want to test the cache solution a bit more.
> AFAIK the new PF is still not used in all places of the AI. Is this
> correct?
Yes. Explorer, rampage and diplomat code uses pf, IIRC.
- Per
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