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[freeciv-ai] Re: [Freeciv-Dev] (PR#6453) pf: igzoc units try to lay path

[freeciv-ai] Re: [Freeciv-Dev] (PR#6453) pf: igzoc units try to lay path

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To: per@xxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#6453) pf: igzoc units try to lay paths through non-allied cities
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 20 Oct 2003 02:30:37 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Oct 20, 2003 at 02:04:39AM -0700, Per I. Mathisen wrote:
> On Mon, 20 Oct 2003, Raimar Falke wrote:
> > On Thu, Oct 09, 2003 at 06:18:12AM -0700, Per I. Mathisen wrote:
> > > See $subject. I can provide a savegame, but you'll need my upcoming AI
> > > diplomats cleanup patch, too, and disable the disabling of igzoc.
> >
> > Can you classify this? Is this a bug inthe core pf or in the
> > callbacks (pf_tools) or in some mere ai/ code?
> Not in ai/ code, but as for pf vs pf_tools, I don't know.

There is no unit SE of Leiden at (78,13).


 email: rf13@xxxxxxxxxxxxxxxxx
 "Premature optimization is the root of all evil."
    -- D. E. Knuth in "Structured Programming with go to Statements"

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