[freeciv-ai] Re: (PR#4137) Auto-explore with new PF
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On Wed, 17 Sep 2003, Per I. Mathisen wrote:
> On Wed, 17 Sep 2003, Gregory Berkolaiko wrote:
> > There are also explorer units which are not sent home, I think.
>
> Those without homecity.
>
> > Also, maybe we should send military boats exploring too?
>
> IIRC, they are.
To both of the above:
An AI unit is sent on explore from 3 different places:
1. if it is a military land unit and has nothing better to do, from
ai_military_attack
2. if it is a ferryboat and has nothing better to do, from
ai_manage_ferryboat
3. if it is an Explorer unit, from ai_manage_unit
Per, you fixed #1 only.
G.
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Diogo Kollross, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/16
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/16
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/16
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF,
Gregory Berkolaiko <=
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