[freeciv-ai] Re: (PR#4137) Auto-explore with new PF
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On Tue, 16 Sep 2003, Gregory Berkolaiko wrote:
> > Attached patch fixes this. Also adds a fix from Jordi's ferry patch. Will
> > commit both patches soon unless someone objects.
>
> While it is a good patch, I am not sure what "this" it fixes.
> We still need a patch which sends the AI explorers home, using the (now
> improved) ai_*_gohome function.
It sends the explorers home. "This" refers to
> > What the patch doesn't do:
> ...
> > 2. Send units home (or somewhere) when they've done exploring.
which you wrote and I quoted.
> Per, you can realise the "FIXME: get a home if doesn't have one" by
> stealing the code I delete from ai_*_explorer.
I don't want it. I have something better in mind, for when this patch is
in.
- Per
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Diogo Kollross, 2003/09/13
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/16
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/16
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF,
Per I. Mathisen <=
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Per I. Mathisen, 2003/09/17
- [freeciv-ai] Re: (PR#4137) Auto-explore with new PF, Gregory Berkolaiko, 2003/09/17
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