Complete.Org: Mailing Lists: Archives: freeciv-ai: September 2003:
[freeciv-ai] Re: (PR#4137) Auto-explore with new PF
Home

[freeciv-ai] Re: (PR#4137) Auto-explore with new PF

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: cameron@xxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#4137) Auto-explore with new PF
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 16 Sep 2003 11:31:31 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 16 Sep 2003, Gregory Berkolaiko wrote:
> > Attached patch fixes this. Also adds a fix from Jordi's ferry patch. Will
> > commit both patches soon unless someone objects.
>
> While it is a good patch, I am not sure what "this" it fixes.
> We still need a patch which sends the AI explorers home, using the (now
> improved) ai_*_gohome function.

It sends the explorers home. "This" refers to

        > > What the patch doesn't do:
        > ...
        > > 2. Send units home (or somewhere) when they've done exploring.

which you wrote and I quoted.

> Per, you can realise the "FIXME: get a home if doesn't have one" by
> stealing the code I delete from ai_*_explorer.

I don't want it. I have something better in mind, for when this patch is
in.

  - Per




[Prev in Thread] Current Thread [Next in Thread]