[freeciv-ai] Re: New CM in server patch (PR#4335)
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Subject: |
[freeciv-ai] Re: New CM in server patch (PR#4335) |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Fri, 18 Jul 2003 08:09:06 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Fri, 18 Jul 2003, Gregory Berkolaiko wrote:
> Err, I meant
>
> +cmp.minimal_surplus[FOOD] = - pcity->food_stock;
> +cmp.minimal_surplus[SHIELD] = - pcity->shield_stock;
>
> Meaning "we allow negative production/food, but avoid loss of
> units/population".
shield_stock doesn't work that way. If you get into the red ink, you lose
units immediately, as opposed to drawing on reserves, as you do with
food_stock.
- Per
- [freeciv-ai] Re: New CM in server patch (PR#4335), Gregory Berkolaiko, 2003/07/17
- [freeciv-ai] Re: New CM in server patch (PR#4335), Per I. Mathisen, 2003/07/18
- [freeciv-ai] Re: New CM in server patch (PR#4335), Gregory Berkolaiko, 2003/07/18
- [freeciv-ai] Re: New CM in server patch (PR#4335),
Per I. Mathisen <=
- [freeciv-ai] Re: New CM in server patch (PR#4335), Gregory Berkolaiko, 2003/07/18
- [freeciv-ai] Re: New CM in server patch (PR#4335), Per I. Mathisen, 2003/07/18
- [freeciv-ai] Re: New CM in server patch (PR#4335), Per I. Mathisen, 2003/07/18
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