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[freeciv-ai] About ai_choose_attacker

[freeciv-ai] About ai_choose_attacker

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-ai <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] About ai_choose_attacker
From: Olivier DAVY <olivier.davy@xxxxxxx>
Date: Tue, 06 May 2003 10:20:33 +0200 (CEST)

Olivier DAVY

Great !

And what about the FIXME for the amortize function (time_to_build) in 
advmilitary.c ?

Gregory said : 
- the FIXME in the comment of ai_choose_attacker is wrong and should _not_ 
be followed.  The proper explanation of the function's role can be found 
in the comment for kill_something_with.  Instead you can remove the 
fixme and maybe change the function name to something more suitable.

I am not sure about FIXME in choose_bodyguard, ask Per.

What should I do for this part ?

En réponse à "Per I. Mathisen" <per@xxxxxxxxxxx>:

> Your patch has been committed to cvs.
>   - Per

 Olivier DAVY
 ENSIMAG engineer - HEC alumnus
 E-mail : olivier.davy@xxxxxxx
 Phone  : +33/(0)

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