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[freeciv-ai] Re: client-side ai question
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[freeciv-ai] Re: client-side ai question

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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: client-side ai question
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 19 Mar 2003 23:48:37 +0000 (GMT)

On Tue, 11 Mar 2003, Bhaskara Marthi wrote:
> Hi everyone, I'm a grad student in ai interested in probabilistic
> reasoning and learning, especially reinforcement learning, and am
> looking around for games to use as testbeds.Freeciv looks like an
> interesting (and hard!) challenge because of the size and partial
> observability of the world and the amount of long-range planning
> needed.Looking through the archives of this list, I see that there are
> some plans to move the ai to the client-side.  I was just wondering if
> people could give me an idea about when this will happen, as such an
> architecture would make it much easier for me to experiment with
> different approaches.

The existing AI will not be moved to the client. Instead, people are free
to create their own, new client-side AIs. Using client/gui-stub/ this
should not be too hard to start.

  - Per



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