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[freeciv-ai] Re: Patch Army
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To: Freeciv AI <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: Patch Army
From: "Bobby D. Bryant" <bdbryant@xxxxxxxxxxxxxxx>
Date: Tue, 21 Jan 2003 11:37:08 -0600

On 2003.01.21 10:31:08 -0600 Christian Knoke wrote:
On Tue, Jan 21, 2003 at 04:31:51PM +0000, Per I. Mathisen wrote:
> On Thu, 9 Jan 2003, Jordi Negrevernis i Font wrote:
> > Well, i've been developing a patch for giving to the ai the capacity > > to make coordinate mass attacks against a city. It does handle a total
> > of 8 attacking units, 4 defensive units and 4 naval units.

I saw a mass attack recently with CVS: about 8 units aggressive and
defensive, appeared suddenly in front of my city. I was surprised,
at least :) They acted well coordinated. Great work!

Even the 1.14 code *looks* like it gives more coordination. I played part of a game over the weekend and one of the neighbors is really beating up on my frontier garrisons, usually by dogpiling a single fortification. I suppose it could just be the geometry of the situation, but it doesn't look like it.

Bobby Bryant
Austin, Texas


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