[freeciv-ai] [patch] trump coinage
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
This patch (lifted from massive ai to be committed separatedly) changes
the value of coinage (sets it very low) and also changes several other
production WAGs.
In short, almost everything now trumps coinage as a build alternative.
This is good. Coinage sucks.
coinage = TRADE_WEIGHTING = 12
Walls = coinage +2 (when threat)
Costal = coinage +3 (when threat)
SAM = coinage +1 (when threat)
SDI is unchanged
apollo = coinage +1 (as before)
new build possibilities added:
united nations = coinage +4
lighthouse = coinage +4
magellan = coinage +4 as basic want
Wall, coastal, SAM and SDI are also boosted elsewhere in the code when
necessary. These are just in-peacetime-values.
Comments?
- Per
trump.diff
Description: Text document
- [freeciv-ai] [patch] trump coinage,
Per I. Mathisen <=
|
|