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[freeciv-ai] [patch] trump coinage
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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] [patch] trump coinage
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 1 Nov 2002 20:03:20 +0000 (GMT)

This patch (lifted from massive ai to be committed separatedly) changes
the value of coinage (sets it very low) and also changes several other
production WAGs.

In short, almost everything now trumps coinage as a build alternative.
This is good. Coinage sucks.

coinage = TRADE_WEIGHTING = 12
Walls = coinage +2 (when threat)
Costal = coinage +3 (when threat)
SAM = coinage +1 (when threat)
SDI is unchanged
apollo = coinage +1 (as before)

new build possibilities added:
united nations = coinage +4
lighthouse = coinage +4
magellan = coinage +4 as basic want

Wall, coastal, SAM and SDI are also boosted elsewhere in the code when
necessary. These are just in-peacetime-values.

Comments?

  - Per

Attachment: trump.diff
Description: Text document


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