[freeciv-ai] Re: [Freeciv-Dev] [Patch] AI can fly v2 (updated)
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On Mon, 15 Apr 2002, Mike Kaufman wrote:
> As I mentioned before, one thing that I would definitely like to see in
> that the AI build some flying units even if there's no current target.
> As others have said. If it starts building when something comes into range,
> it'll be too late by the time they're done.
This calls for making a global build queue. Otherwise it's a bit silly,
writing code which searches for a city which isn't building anything in
particular and then making sure the city actually does build the unit, not
flop back to coinage or something and all this for a single bomber.
What you ask for is a big project and it shouldn't be mixed with air-patch
IMO. The patch is already quite big and in the end it's going to be me
who will be forced to split it.
Let's have one thing at a time, please.