[aclug-L] Re: SVGAlib/Quake question
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On Mon, 31 Jan 2000, you wrote:
> At 1/30/00 11:25 AM , Greg House wrote:
> > First off xquake won't run at all. it reports the following error, even
> > when run as root:
> >
> > ./quake.x11: can't load library 'libX11.so.6'
> >
> > I checked and I have libX11.so.6 installed on my system. So what gives?
> > Does
> > /usr/X11R6/lib need to be in my path?
>
> That's strange. You can try running `ldd quake.x11` and see where it's
> expecting libX11.so.6 to be. You can then try adding that directory to
> /etc/ld.so.conf and run `ldconfig` (as root). That's probably not the best
> way to do it, but it depends on how bad you want it to work. You can
> always remove it later.
Thanks, this returns the following text:
[greg@bother quake]$ ldd quake.x11
libm.so.5 => /usr/i486-linux-libc5/lib/libm.so.5 (0x40012000)
libX11.so.6 => not found
libXext.so.6 => not found
libc.so.5 => /usr/i486-linux-libc5/lib/libc.so.5 (0x4001a000)
As I mentioned in another msg, after correcting the mouse type (PS2, as you
said), squake runs fine (graphics suck and the downloadable demo doesn't have a
decent deathmatch arena level...but hey, at least it's running).
Greg
- [aclug-L] Re: SVGAlib/Quake question,
Greg House <=
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