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Re: [aclug-L] Debian and package source?
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Re: [aclug-L] Debian and package source?

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To: aclug-L@xxxxxxxxxxxx
Subject: Re: [aclug-L] Debian and package source?
From: John Goerzen <jgoerzen@xxxxxxxxxxxx>
Date: 14 May 1999 14:49:38 -0500
Reply-to: aclug-L@xxxxxxxxxxxx

"Troy Wolf" <troy@xxxxxxxxxxxx> writes:

> New Debian install, ppp-2.3.5 installed with it.
> 
> 1. Should I have the ppp source on my box somewhere?  If so, where?

Not by default.

> 2. If not, where do I get it? (I've been using dselect to get
packages (slick!), but I don't see a ppp-source package.)

You can download the source package or install it off the third
CD-ROM.  The source package consists of three files: .orig.tar.gz,
.dsc, and .diff.gz. You can find these on
ftp://ftp.debian.org/debian/dists/stable/main/source.  Once you have
it downloaded, run:

dpkg-source -x *.dsc

it will unpack the source tree for you.  You can then cd into that
directory.  To build a .deb out of the source, run:

dpkg-buildpackage -B -us -uc -rfakeroot

This process requires that you install the dpkg-dev, gcc, libc6-dev,
fakeroot, binutils, debhelper, etc. packages.

> 3. Where should package source be on a Debian box--ie: what is standard?

There is no particular standard; many people use a directory
underneath their home directory.

> PS: I'm wanting the PPP source so I can see if the IPX options are
> enabled and re-compile if necessary. I know, I know, nobody cares
> about IPX--which is evidenced by the almost complete lack of
> information about how to give IPX connectivity to a Windoze client
> through a PPP dialup session.  There are hints about it, though.

Look in the manpage for pppd; search for ipx.  there are several IPX
options mentioned in there.

> Another rambling thought: I'm not a gamer, but aren't a lot of the
> popular games from years past IPX games?  If this is true, I'd think
> that with the number of Linux hackers who are also gamers, that
> PPP/IPX dialup would be pretty common.

I'm not aware of any Linux games that use IPX.  Linux uses TCP/IP as
its native protocol, and I don't think that any Linux coders have seen 
fit to code otherwise with respect to games.

-- John

> 
> Thanks for all the modem speed help, all.
> 
> Troy Wolf
> 
> 
> [2  <text/html; iso-8859-1 (quoted-printable)>]
> 

-- 
John Goerzen   Linux, Unix consulting & programming   jgoerzen@xxxxxxxxxxxx |
Developer, Debian GNU/Linux (Free powerful OS upgrade)       www.debian.org |
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The 439,280th digit of pi is 6.

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