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[Freeciv] Re: bribe city costs change after saving and reloading the gam
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To: Wolfram Sieber <wolfram.r.sieber@xxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: bribe city costs change after saving and reloading the game (freeciv 2.0.1)
From: mateusz <mstefek@xxxxxxxxx>
Date: Sun, 07 Aug 2005 15:00:18 +0000

Dnia 2005-08-07 16:19:39, Wolfram Sieber napisa=B3(a):
> Hello again,
>=20
> Furthermore I think that there's a inconsistency within the
> calculation
> of the bribe city costs: Immediately after an AI opponent freed a city
> capturing about 45,000 gold, the costs for bribing further cities
> raises
> to about a tenth of that. I saved the game then and continued to play
> later. Then the costs were down to about a few hundreds of gold again.
>=20
> I think, that's because I saved the game and reloaded it later. I
> tried
> to verify that but then I ran into the problem that the stored game
> cannot get reloaded, I described in the mail written a few minutes
> ago.
>=20
> --
> Cheers,
>  Wolfram

The cost of a city depends on how much gold the victim has. The AI =20
probably has spent that 45 000 quickly in few turns.
--
mateusz


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