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[Freeciv] Re: ranking system modification
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To: Paul Zastoupil <paul@xxxxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: ranking system modification
From: Horn Gábor <Horn.Gabor@xxxxxxxxxxx>
Date: Fri, 10 Oct 2003 19:05:11 +0200

I absolutelly agree. As you can see in the new ranking using multiple
nicks are less a good businness. In the new system jb's nicks are weaker
than his real strength, it could be considered as he would 'divide' his
powers. 
His names were (counted from the same logs w/ the old method!):

1st, 2nd, 7th, 27th 

and became

7th, 14th, 15th, 25th.

Definitelly worse!

For pio (he uses many nicks too)

8th, 15th, 19th, 20th, 24th (any other i missed?...)

it became

5th, 10th, 28th, 30th

So at least 4 not 5...

Now let's see players use unique name and benefited from the  system (in
the top30):

Pille, Iuz, DDD, Fredo, Jan(tm), Zop, Shieldbreaker, Hirisov

And only War King lost w/ the new system (if he were an unique nick, i
didn't know him).

So it seems to me the modification to the system now compensates the
former drawbacks of using 1 nick. (dunno exactly why, i haven't done any
modification for this, as from the logs i have no info who is who. So
seems fixing alliance and tv stuff helped this too). 
bye, hirisov



> 
> I worry about a system that requires too much human input.  I know I
> don't have much time to go through logs and that also brings up privacy
> issues.  The best systems are ones where the rules make people not want
> to cheat.
> 
> In the 70's when the US Treasury was trying to hunt down people passing
> bad checks, they realized it was impossible to stop or catch them, they
> had to make checks harder to forge.




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