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[Freeciv] Re: new client old server possible?
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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv users <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: new client old server possible?
From: Niels Weber <nath@xxxxxxxx>
Date: Thu, 08 Feb 2001 19:08:54 +0100

Hi Reinier!

Thanks for the answer.

Reinier Post wrote:

On Thu, Feb 08, 2001 at 08:08:12AM +0100, Niels Weber wrote:

In the terminal (from where I started the client) I getmay messages like:1: Received bad government id 1 in handle_ruleset_government1:
Received bad government num 1 for title1:
Received bad unit_type id 0 in handle_ruleset_unit()
1: Received bad building id 0 in handle_ruleset_building()
1: Received bad nation id 0 in handle_ruleset_nation()
...

Any idea what's going wrong? Or is it just impossible?

The bug causes Freeciv packets to be fragmented.  As a result, the
receiving end may try to interpret input as a packet that really is
data in the middle of a packet.  That is what you may be seeing.

If it still happens with a CVS server let us know;
it's supposed to be fixed.

I testet it locally with a cvs server and it worked. I don't know if it would be possible to switch the server with which I've the problems to cvs. Will there be a problem for those still playing with 1.11.4 to connect?

Niels




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