[Freeciv] Re: Civ
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> > Have you considered porting a version of FreeCiv to the Palm
> > pilot? I'm sure it would be incredibly popular, as I've already seen a
> > great deal of interest and support for Civilization in the Palm
> > community. Thanks for taking the time to answer my questions,
>
> Well, since it doesn't seem like anyone else is going to answer your
> question, I will (and I'm not an expert by any means).
>
> I agree that a Palm version of FreeCiv would be great, but as far as I
> know nobody has tried it. I can think of three possible reasons:
>
> 1) The FreeCiv code, in it's present form, would run much too slowly on
> this generation of Palm processors to be much fun.
I have an iPAQ!
320x240 12 bits colour screen, 200 MHz StrongArm.
32 MB flash, 32 MB RAM.
Should work.
iPAQ has an infrared connection, which is fast enough. So you can play
multi-player. Otherwise, I would not see much reason in trying to put
the current UI on a much smaller screen.
libgtk has already been compiled for iPAQ, so I am quite confident
that compiling freeciv is no problem. The UI should be changed, though.
Bye,
Kero.
+--- Kero --------------------------------- kero@xxxxxx ---+
| Don't split your mentality without thinking twice |
| Proud like a God -- Guano Apes |
+--- M38c ------------------ http://huizen.dds.nl/~kero ---+
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