[Freeciv] Re: [Fwd: eternal wonders,]
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michael.hasselmann@xxxxxx wrote:
>
> > > > Nicolas Brunel wrote:
> > > > A rule like this one can help to balance the game.
>
> You're both absolutely right - that's why I'd like to play without any
> wonders at all. Sadly, there's no official freeciv-server for this, so
> I'll probably going to set up one myself ( at least for a test game ;-)
I like the idea of a no-wonder option too. In a game where most of
the wonders are being built by 1 or 2 nations, that generally dooms
everyone else. Another reason is the wonders are a direct copy of Civ
wonders. If Hasbro ever decides to squash us, a no-wonders option
combined with other options like a generic tech level tree would give
FC some legitimacy, ie, keep the Civ'isms to a minimum. Just thinking
of FC's long term future ... because I want it to have a long term
future. :-)
--
"It is dangerous to be right when the government is wrong." - Voltaire
Ed C.
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