Complete.Org: Mailing Lists: Archives: freeciv: May 1999:
[Freeciv] Re: [Freeciv-Dev]
Home

[Freeciv] Re: [Freeciv-Dev]

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: m_lundstedt@xxxxxxxxxxx
Cc: freeciv@xxxxxxxxxxx (Freeciv users)
Subject: [Freeciv] Re: [Freeciv-Dev]
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 14 May 1999 22:04:08 +0200

  Hello Magnus,

> Hi! I am a big civ fan, and a new linux user. I think that this project is 
> great! thanks! :)

Incidentally, Freeciv runs on many Unix-clones ...
 
> In Civ I/II there were somethings that was not good.
> One of them was the maps, they were way to small, i could not build the 
> great empires that i wanted. After 200 cities built, and 320million+ ppl (it 
> stops count there), there were no more room left on the map. The biggest map 
> in Civ II was 10´000 squares, i would like to see 100´000 squares or 
> something like that.

100x200 is the Freeciv maximum.  I don't really think you want to use this.

> all civs builds big empires, and it takes really long time to explore the 
> wole world.

Exactly, so what effectively happens is that the final battle is
postponed for a few hours.

> And another thing that u should improve, is the graphics... make it more civ 
> II style, i really liked that map view.

(I hated it.)  Have you tried the GTK client that's integrated into 1.8.0 now?

> MVH Magnus Lundstedt

-- 
Reinier Post

[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv] Re: [Freeciv-Dev], Reinier Post <=