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[FreeCiv-Java] Re: scrollable map component & painting units, goto-lines
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[FreeCiv-Java] Re: scrollable map component & painting units, goto-lines

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Cc: freeciv-java <freeciv-java@xxxxxxxxxxx>
Subject: [FreeCiv-Java] Re: scrollable map component & painting units, goto-lines etc
From: Gary Frederick <gary.frederick@xxxxxxxxx>
Date: Mon, 03 Dec 2001 13:40:52 -0600

What's the state of the code in CVS?

up?
mostly up?
get it and find out yourself... :-) ?
none of the above... ?

Gary

Brian Duff wrote:

I had to rewrite a lot of code because of changes to the tilespec stuff in
1.10 (and 1.12 again). But, I thought the overlays were cool too, and we
still have your code.. don't worry, they will return :)

I'm using 1.12.0 for testing at the moment.

Brian


-----Original Message-----
From: freeciv-java-bounce@xxxxxxxxxxx
[mailto:freeciv-java-bounce@xxxxxxxxxxx]On Behalf Of Artur Biesiadowski
Sent: 13 November 2001 13:44
To: freeciv-java
Subject: [FreeCiv-Java] Re: scrollable map component & painting units,
goto-lines etc


Brian Duff wrote:



I need to do some make sure the parts of this code which deal with unit
sprites (and their various overlays and indicators) is separated out
properly. Likewise with the goto lines, which I'm not handling

at all yet,

and I think this may also apply to text overlays, such as city names and
production captions.


So city/settler overlays are here no more ?

http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png

Sad, this was the part I was most proud of (second was nuke explosion :)

BTW, which server version you use now for testing ?


Artur










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