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[Freeciv-Dev] (PR#19857) Client silently ignores tileset
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[Freeciv-Dev] (PR#19857) Client silently ignores tileset

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Subject: [Freeciv-Dev] (PR#19857) Client silently ignores tileset
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Mon, 21 Aug 2006 08:30:19 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=19857 >


  My custom ruleset requires custom tileset for extra units. I can't 
make client to load that tileset. Client just silently ignores my 
tileset and loads amplio instead. I guess there is error in my tileset, 
but without any kind of error message it's quite hard to find out what 
this error is.
  I even started game with standard rules and tried to change tileset 
from menu. My isohtt was not in tileset list, but I wrote it by hand. 
All I got was following text in console (I run client with -d 3):
2: Loading tileset isohtt.
3: tilespec file is data/isohtt.tilespec
3: Reading registry from "data/isohtt.tilespec"
3: tilespec file is /freeciv/freeciv-patch/data/amplio.tilespec
3: Reading registry from "/freeciv/freeciv-patch/data/amplio.tilespec"
3: tile sizes 96x48, 9672 unit, 1520 small
...and more amplio loading messages...




  - ML





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