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July 2006: [Freeciv-Dev] Re: (PR#18976) AI spaceship bugs |
[Freeciv-Dev] Re: (PR#18976) AI spaceship bugs[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18976 > On 7/30/06, Per I. Mathisen <per@xxxxxxxxxxx> wrote: > > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=18976 > > > There are two reporting bugs with spaceship victory to an AI: > - The message that an AI won by spaceship is only sent to the message > log, but the message log is immediately closed by the client as the game > is ended. So the player has no way of knowing why the game suddenly ended. > - The score tab comes up, but the player who won with a spaceship is not > credited with it in the spaceship column. > > I consider the first bug to be rather horrible. Can someone with some > experience with the tab system please have a look? > > These problems were found in S2_0, but I expect them to be in every > version since as well. > > - Per > > > Loaded the savegame posted here in 2.1-beta1: http://forum.freeciv.org/viewtopic.php?t=1887 The Swiss spaceship arrives the very next turn, and both scoring and the score tab works just fine. --Daniel On 7/30/06, Per I. Mathisen <per@xxxxxxxxxxx> wrote:
Loaded the savegame posted here in 2.1-beta1: http://forum.freeciv.org/viewtopic.php?t=1887 The Swiss spaceship arrives the very next turn, and both scoring and the score tab works just fine. --Daniel
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