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July 2006: [Freeciv-Dev] Re: Project goals - Multiplayer |
[Freeciv-Dev] Re: Project goals - Multiplayer[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On 7/12/06, saywhat@xxxxxxxxxxxx <saywhat@xxxxxxxxxxxx> wrote: >Per Inge Mathisen wrote: I am strongly against forking the game into single player and multi player versions. At best there may be simple ruleset changes. But I think even that should not be necessary. If games like StarCraft can do both single player and multi-player well, why cannot we do the same? Traditionally we balanced things for multi player and I believe that served us well. I believe multi player gaming has a superset of the requirements of single player. I was reminded of our weakest points even yesterday: balancing ( e.g. AI difficulty level) and lack of a game lobby ala Kali or Battle.net of sorts. I believe the first issue applies to both single player and multi player, while implementing the second would not harm single player gaming. -- Vasco Alexandre da Silva Costa
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