[Freeciv-Dev] No check for player!=NULL in player.c diplomatic state fun
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To: |
freeciv-dev@xxxxxxxxxxx |
Subject: |
[Freeciv-Dev] No check for player!=NULL in player.c diplomatic state functions |
From: |
Egor Vyscrebentsov <evyscr@xxxxxxxxx> |
Date: |
Wed, 12 Jul 2006 22:14:54 +0400 |
Good daytime!
common/player.c:pplayers_at_war() does not check players to be not
NULLed. (pplayer_get_diplstate(), other pplayers_*()
diplomatic state functions and gives_shared_vision don't check too.)
I'm not sure this is a bug, because NULLed player should not be passed
as argument. But what about assert for this case?
--
Thanks, evyscr
who plays with global observer and editing mode.
- [Freeciv-Dev] No check for player!=NULL in player.c diplomatic state functions,
Egor Vyscrebentsov <=
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