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[Freeciv-Dev] Re: (PR#18400) [Patch] PF & is_native_terrain()
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[Freeciv-Dev] Re: (PR#18400) [Patch] PF & is_native_terrain()

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Subject: [Freeciv-Dev] Re: (PR#18400) [Patch] PF & is_native_terrain()
From: "Marko Lindqvist" <cazfi74@xxxxxxxxx>
Date: Sat, 8 Jul 2006 12:50:21 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18400 >

Marko Lindqvist wrote:
> 
>   This patch replaces is_ocean() checks with is_native_terrain() checks 
> in pathfinding code. is_native_terrain() check added for air units. Now 
> pathfinding should adapt when is_native_terrain() changes.
> 
>   Applies on top of #18390
> 
>   One problem I noticed while writing this; Air units entering city in 
> non-native terrain are not handled correctly.

  - Above problem fixed
  - Updated against #18390 changes


  - ML





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