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[Freeciv-Dev] Re: (PR#18293) Freeciv crash
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[Freeciv-Dev] Re: (PR#18293) Freeciv crash

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Subject: [Freeciv-Dev] Re: (PR#18293) Freeciv crash
From: "Ricky" <iainuki@xxxxxxxxx>
Date: Wed, 5 Jul 2006 16:09:39 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18293 >

I managed to put the zip into my web space.
link: http://www.gozzilioni.net/public/Freeciv_crash.zip


--- "Per I. Mathisen" <per@xxxxxxxxxxx> ha scritto: 

> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=18293 >
> 
> On Tue, 4 Jul 2006, Ricky wrote:
> > But above all, why if i add more techs/building civclient crash without 
> > any message? i used on winxp sp2 (full patched), with 196 techs in 
> > TECHS.RULESET and 76 BUILDING.RULESET and freeciv 2.1.0 beta1. with 76 
> > buildings freeciv function conrrectly, but with 77 freeciv start, and 
> > when you go in the science tab crash miserably. lauched with "-d 3" 
> > parameter the client these are the last line in the log. no mention of 
> > the exceeded limits.
> 
> Can you post the ruleset that you used to make this crash?
> 
>    - Per
> 
> 
> 


->TESTICULA TACTA OMNIA MALA FUGANT<-
-> IN OMNIA PERICULA TASTA TESTICOLA <-
<a href="http://www.gozzilioni.net";>il sito<br>
<img src="http://iainuki.supereva.it/banner-gozzilioni.gif";></a>
<a href="http://www.fairyking.net/party";>il mondo</a>
Il D20 ha ragione, il DM di più.
LFC: http://www.lamufansclub.com
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