Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2006:
[Freeciv-Dev] (PR#18280) FreeCiv Bugs
Home

[Freeciv-Dev] (PR#18280) FreeCiv Bugs

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#18280) FreeCiv Bugs
From: "Joseph Cox" <jcox@xxxxxxxxxxx>
Date: Tue, 4 Jul 2006 01:10:12 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18280 >

Running windows XP, FreeCiv 2.1.0-Beta1


   1. No units can move southeast or southwest using the keyboard.
   Movement can be accomplished using the mouse for all units but aircraft
   which can't target a location where they can't stay.
   2. Aircraft should be able to attack using an enemy city click. This
   feature worked well in earlier versions and eliminated the need to check for
   sufficient fuel to fly to the target
   3. The production area on the city overviews is not visible once some
   production has taken place. One must go to the production tab to see what is
   being produced and how far along it is.
   4. A Trade tab, which used to exist, would be useful


Joseph

Running windows XP, FreeCiv 2.1.0-Beta1

  1. No units can move southeast or southwest using the keyboard. Movement can be accomplished using the mouse for all units but aircraft which can't target a location where they can't stay.
  2. Aircraft should be able to attack using an enemy city click. This feature worked well in earlier versions and eliminated the need to check for sufficient fuel to fly to the target
  3. The production area on the city overviews is not visible once some production has taken place. One must go to the production tab to see what is being produced and how far along it is.
  4. A Trade tab, which used to exist, would be useful

Joseph

[Prev in Thread] Current Thread [Next in Thread]