[Freeciv-Dev] (PR#14124) Data: European nation
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14124 >
> [bdunstan149@xxxxxxxxx - Tue Sep 27 22:18:46 2005]:
>
>
> Are conflicts transitive? That is, if the EU nation
> conflicts with UK, and UK conflicts with scotland,
> does the EU conflict with scotland?
>
> Also: are conflicts single-directional, or
> bi-directional?
>
> If in addition to the scotland-UK-EU conflict, what if
> Spain conflicts with the EU, and Catalonia conflicts
> with Spain. Will, due to the chain of conflicts of
> Catalonia-Spain-EU-UK-Scotland, Catalonia conflict
> with scotland?
>
> Should maybe conflicts explicitly be in a tree
> structure, with 'parent' and 'child' nodes? That way,
> if one nation was used, all its descendents, and all
> its ancestors, could be forbidden to other players.
>
> That way, if someone picks EU, all of the
> member-states, and their historical precursors, are
> forbidden. If someone picks spain, all its historical
> precursors, as well as the EU, are forbidden. If
> someone picks Catalonia, a component of spain, then
> both spain and the EU are forbidden.
>
Limited testing shows that conflicts are indeed not transitive. When
playing as the Europeans, I got to play against Catalans, Scots et.al.
Here's a new version of the European nation. Now in the 'Fictional'
group to make sure that it is never picked automatically by the AI.
--Daniel
european.ruleset
Description: Binary data
- [Freeciv-Dev] (PR#14124) Data: European nation,
Daniel Markstedt <=
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