[Freeciv-Dev] (PR#17984) Segmentation fault in military_advisor_choose_b
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Subject: |
[Freeciv-Dev] (PR#17984) Segmentation fault in military_advisor_choose_build |
From: |
"Billy Naylor" <banjo@xxxxxxxxxx> |
Date: |
Thu, 22 Jun 2006 17:51:22 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17984 >
using revision 12030 of freeciv 2.1.0
and rndCiv 0.8.6
http://banjo.actrix.com/code/rndCiv/rndCiv-0.8.6.tar.gz
install rndCiv, and build a big ruleset...
bash$ ./rndCiv.pl -s 180 all
run it (aitoggle) and usually between turn 40 to turn 60 it fails...
Program received signal SIGSEGV, Segmentation fault.
0x080ffe4a in military_advisor_choose_build (pplayer=0x827a454,
pcity=0x8a79770, choice=0x8a7a0a8)
at advmilitary.c:740
740 if (!walls && best_unit_type->move_type == LAND_MOVING) {
(gdb) bt
#0 0x080ffe4a in military_advisor_choose_build (pplayer=0x827a454,
pcity=0x8a79770, choice=0x8a7a0a8)
at advmilitary.c:740
#1 0x08107077 in ai_manage_cities (pplayer=0x827a454) at aicity.c:1302
#2 0x0810bd5e in ai_do_last_activities (pplayer=0x827a454) at aihand.c:449
#3 0x08051c53 in main_loop () at srv_main.c:692
#4 0x08052439 in srv_main () at srv_main.c:1937
#5 0x0804aa8c in main (argc=3, argv=0xbfc21a84) at civserver.c:256
i run it with these options
./ser -r data/rnd/rnd.serv
Jason Dorje Short wrote:
> What is best_unit_type set to?
i dunno how to find this out, it could be a ruleset error.
rndCiv seems to be a good fuzz program to stress test the system.
-banjo
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