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[Freeciv-Dev] (PR#17436) 2.1.0-beta1: same nation twice

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Subject: [Freeciv-Dev] (PR#17436) 2.1.0-beta1: same nation twice
From: "Karl-Ingo Friese" <kif@xxxxxxxxxxxxxxxxxxx>
Date: Mon, 29 May 2006 04:48:28 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17436 >

Hello there,

we play freeciv once per week in a lan game,
currently the 2.1.0-beta.

In the last game we had an "odd" situation:
Two chinese players, one human, one ai. The
game did not crash, but it was very confusing
to find out "who's who".

If it is useful to you, I can send a savegame.

Yours;
Ingo



-- 

Dipl.-Math. Karl-Ingo Friese
Wissenschaftlicher Mitarbeiter
FG Graphische Datenverarbeitung
Institut für Mensch-Maschine-Kommunikation
Universität Hannover, Welfengarten 1, D-30167 Hannover
http://www.gdv.uni-hannover.de

Tel.: +49 (0)511-762 2913    Fax.: +49 (0)511-762 2911
email: kif@xxxxxxxxxxxxxxxxxxx

---------- Forwarded message ----------
Date: Mon, 29 May 2006 13:45:31 +0200 (CEST)
From: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxx>
To: bugs@xxxxxxxxxxx
Subject: 2.1.0-beta1: generator connects continents

Hello there,

we usualy play with these settins:

set generator 3
set startpos 1

This should result in "one player per continent
on equaly sized islands" games. Which it does in
99,9%.

However, it happened two times that a player
started on a double-sized continent, which were
connected on a single tile. This does not happen
very often.

If it is of use, I can find a savegame.

Yours;
Ingo

PS: The new freeciv version is wonderful. Any
   idea when we can expect the next beta ?




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