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[Freeciv-Dev] Re: (PR#12910) New Intro Graphic!
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[Freeciv-Dev] Re: (PR#12910) New Intro Graphic!

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To: bhuang@xxxxxxxxxxxxx, freeciv@xxxxxxx, fuson@xxxxxxx, markstedt@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12910) New Intro Graphic!
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 29 May 2006 01:01:01 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12910 >

Vasco Alexandre da Silva Costa wrote on May 28, 15:33 (-0700):
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12910 >
> 
> > [fuson@xxxxxxx - Sun May 28 20:59:13 2006]:
> > 
> > Personally I don't like the transparent type style, and the embossing
> > looks low quality. I would prefer a raised stone textured text. I would
> > also dump the border around the image. The interlacing filter on the
> > image looks okay, but I am not sure if it fits with the style of the
> > game.
> 
> I love the background. But personally I would make the font more bright
> red to stand out more against the yellow/orange.

Hello,

that is nice, somebody's working on the intro.

Personally, I find

  http://bugs.freeciv.org/Ticket/Attachment/119865/79033/freecivsplash600x6.png

somewhat cool, but I think it does not symbolize Freeciv very good.

I like

  http://bugs.freeciv.org/Ticket/Attachment/109683/70804/intro.png

most: it looks overall beautiful, and it shows Freeciv as it is, a game
about the world, background included. Since a Freeciv tileset is used to
produce it, is there hope, that it can be scaled for any screen resolution a
player might use?

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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