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[Freeciv-Dev] (PR#17170) Remove city size limit for specialists
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[Freeciv-Dev] (PR#17170) Remove city size limit for specialists

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Subject: [Freeciv-Dev] (PR#17170) Remove city size limit for specialists
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 19 May 2006 11:30:00 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17170 >

(Trying to post this through RT web interface this time.)

The size limitation for specialists (the ones that nobody ever uses) is
meaningless, and just complicates the rules needlessly. Hence this patch
removes them.

Speak up if you think there is any reason not to.
Index: data/default/cities.ruleset
===================================================================
--- data/default/cities.ruleset (revision 11947)
+++ data/default/cities.ruleset (working copy)
@@ -38,7 +38,7 @@
 short_name     = _("?Scientist:S")
 reqs           =
     { "type", "name", "range"
-      "MinSize", "5", "City"
+; Nothing
     }
 
 [specialist_taxman]
@@ -46,7 +46,7 @@
 short_name     = _("?Taxman:T")
 reqs           =
     { "type", "name", "range"
-      "MinSize", "5", "City"
+; Nothing
     }
 
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