Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2006:
[Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal proble
Home

[Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal proble

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal problem
From: "jae lee" <lee937@xxxxxxxxxxxxx>
Date: Tue, 9 May 2006 19:52:56 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=16942 >

The technology goal is not strictly followed. The AI researches any tech 
not relevant to technology goal.  I had to monitor constantly the 
science tab to insure that AI doesn't research irrelevant technologies.  
This is really annoying since managing 50+ cities is already difficult.





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal problem, jae lee <=