[Freeciv-Dev] more considerations about trade routes
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In a recent exchange Peter Schaefer said that the main problem of the
trade routes system is micro management.
I agree. And I think that this can be solved viewing the problem from an
inverse perspective.
In the real world, trade is a spontaneous conduct of people. They dont
need to be directed by governments in order to trade each other.
Instead, the function of government is to obstaculize trade (think in
customs, customs duty, protectionism, taxes, etc). When two governments
celebrate a free exchange pact, a commercial agree, etc, they are not
impelling trade, but they are establishing exceptions to the
obstaculizations themself impose.
So ¿why, instead of leave a system in which we, the players, must act in
order to establish trade routes, they instead are created spontaneously
unless we obstaculize them? This alternative only takes from us the
establishment of the degree of customs duty and of customs control, with
the benefits for the government of more tax revenues, at the cost of
less trade.
¿what do you think?
Martin
- [Freeciv-Dev] more considerations about trade routes,
Martin Olveyra <=
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