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[Freeciv-Dev] (PR#15006) Crash with vectorisotrident
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[Freeciv-Dev] (PR#15006) Crash with vectorisotrident

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To: himasaram@xxxxxxxx
Subject: [Freeciv-Dev] (PR#15006) Crash with vectorisotrident
From: "Christian Prochaska" <cp.ml.freeciv.dev@xxxxxxxxxxxxxx>
Date: Sat, 14 Jan 2006 23:13:11 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15006 >

> [dmarks - Sa 14. Jan 2006, 03:47:31]:
> 
> > [cproc - Thu Jan 05 12:40:32 2006]:
> > 
> > I think it's because the correct .spec files for the graphics are
> > missing (or did I overlook them?)
> > 
> 
> Well, if you have the correct .spec files, please post them here! :-)
> 
> -Daniel
> 

Hi Daniel,

looks like I indeed overlooked the other tileset files. I didn't know
that a tileset named "bigisotrident" already exists and so assumed that
the files from the vectorisotrident archive were supposed to be copied
into the isotrident folder. Now I got vectorisotrident running with
2.0.7 and the development client quits with console output "0: No
national flag for Roman.". I had to change several things in
bigisotrident.tileset and terrain1.spec before even getting to this
point. Is there a newer version of the bigisotrident tileset available
than 2.0.3?



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