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[Freeciv-Dev] Re: (PR#15087) let quitidle work in pregame
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[Freeciv-Dev] Re: (PR#15087) let quitidle work in pregame

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Subject: [Freeciv-Dev] Re: (PR#15087) let quitidle work in pregame
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 7 Jan 2006 11:28:38 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15087 >

Mike Kaufman wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15087 >
> 
> On Sat, Jan 07, 2006 at 09:58:10AM -0800, Jason Short wrote:
> 
>>It's obviously a bug in the pubserver system, if it creates a directory 
>>for a game that never starts.
> 
> 
> well, I wouldn't go so far to say it's a bug. The server obviously starts
> and you need a place to put logs for civserver stdout...
> 
> What should be done is that game ids of games that never started should be
> reused. Since this is the case, I agree that we should commit the patch.

Yeah, basically.  Note that in most cases there will be one ustarted 
server per port per day.

-jason





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