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[Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files
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[Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files

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To: himasaram@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 23 Nov 2005 21:55:19 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14668 >

Jason Short wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14668 >
> 
> Daniel Markstedt wrote:
> 
> 
>>I didn't know that. 2.0.99 is looking more and more like Freeciv 3.0 :-)
>>
>>Then we have no need for pseudo sprites like 'f.holland' for backward 
>>compatibility either?
> 
> 
> There is no backwards compatibility of network protocol.  There is 
> backwards compatibility of savegames.  2.1 will also break compatibility 
> of tilesets.
> 
> So...I'm not sure.

There is no need to keep graphics in the main tilesets for non-existent 
nations.  However keeping graphics in place for nations that are only in 
modpacks is a good idea.

-jason





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