[Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14668 >
Jason Short wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14668 >
>
> Daniel Markstedt wrote:
>
>
>>I didn't know that. 2.0.99 is looking more and more like Freeciv 3.0 :-)
>>
>>Then we have no need for pseudo sprites like 'f.holland' for backward
>>compatibility either?
>
>
> There is no backwards compatibility of network protocol. There is
> backwards compatibility of savegames. 2.1 will also break compatibility
> of tilesets.
>
> So...I'm not sure.
There is no need to keep graphics in the main tilesets for non-existent
nations. However keeping graphics in place for nations that are only in
modpacks is a good idea.
-jason
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Jason Short, 2005/11/22
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Daniel Markstedt, 2005/11/22
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Jason Short, 2005/11/23
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Jason Short, 2005/11/23
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Daniel Markstedt, 2005/11/23
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Per I. Mathisen, 2005/11/23
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files, Jason Short, 2005/11/23
- [Freeciv-Dev] Re: (PR#14668) Cleanup of the flags spec files,
Jason Short <=
- [Freeciv-Dev] (PR#14668) Cleanup of the flags spec files, Daniel Markstedt, 2005/11/24
|
|