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[Freeciv-Dev] (PR#14623) Observer madness
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Subject: [Freeciv-Dev] (PR#14623) Observer madness
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Wed, 16 Nov 2005 22:42:50 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14623 >

I was observing a huge 30-player AI game and came across some observer 
weirdness: The view wasn't updated correctly and some units and cities 
remained as mirages on the map. See shot no 1 for an example of two 
cities in adjacent squares (illegal): Persian Susa and Viking Torsberg, 
where Susa is on Viking terriory. I think many of the units are ghosts 
too. Reloading autosaves hint that Susa was razed at some point and 
Torsberg founded on the released territory (shot 2). These two shots 
are about ten turns apart.

Oh, and for the record: Watching from the beginning to around the year 
1500 AD, the client crashed over ten times and the server twice...

Daniel

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