[Freeciv-Dev] Re: (PR#14551) client crash when moving unit
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14551 >
Dnia 2005-11-06 07:39:39, Jason Short napisał(a):
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14551 >
>
> jdorje@devon:~/src/freeciv/freeciv$ ./civ
> 1: 0x8e0ff18 Settlers at (65,40) Perak
> civclient: packhand.c:1993: handle_tile_info: Assertion
> `unit_list_size(ptile->units) == 0' failed.
> Aborted (core dumped)
>
> It happened when I moved my Legion. There is an enemy city (just
> founded) right next to the old position.
I guess this is the immortal bug with vision of units in foreign
cities. Please check your vision code if it correctly handles:
- Enemy unit entering a city when your unit is next to it.
- Creation of enemy unit.
- _Not_ sending info about units in a city if you are not allied with
the owner. (I guess this is the case since the client practically
always crashes when I autoexplore)
--
mateusz
- [Freeciv-Dev] Re: (PR#14551) client crash when moving unit,
Mateusz Stefek <=
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